Univision Network featured Art Lopez!!

On December 17th, our esteemed CSTA president was featured on Univison Network. This was on an hour-long special educational program on STEAM with Satcha Pretto, anchorwoman for “Despierta America”; specifically the importance of Computer Science Education, the commitment and growth of the Computer Science program and AP Computer Science Principles in my district, nationally, regionally, and at Sweetwater High School, on children and underrepresented groups including women and ethnically diverse students.

“It was a great honor and privilege to represent our community, region, and district on this special,” said Art Lopez. View the Facebook Live interview here:

¿Cómo mejorar la comunicación entre padres y maestros? hoy en nuestro Facebook Live, en entrevista con el profesor Art López. Conéctate a nuestra transmisión y envía tus preguntas en los comentarios👇👇👇

Posted by Univision Educación on Thursday, November 30, 2017

Computer Science Education Week and the Hour of Code: December 4-10, 2017

Next week is Computer Science Education Week and the Hour of Code!

Check out these links and sign up!

C-STEM 2-Day Academy on Integrated Computing and STEM Education

This 2-Day Academy will provide K-14 teachers with hands-on experience on how to use freely available C-STEM Studio and RoboBlockly, as well as C-STEM Math-ICT curriculum with interactive computing, programming, and robotics that aligns with the Common Core Math and ICT Sector standards. The academy is targeted at K-14 classroom STEM teachers, as well as math/CTE/Science coordinators, who are interested in bringing hands-on computing, and virtual and hardware Linkbot and/or Lego Mindstorms NXT/EV3 robots on:

  • Integrating Computing & Robotics into Math courses aligned to Common Core Standards
  • Integrating Computing & Robotics into Science courses aligned to Next Generation Science Standards
  • Offering computer programming and/or robotics courses in your school
  • 
Offering robotics in after school or summer programs in your school, district, and county
  • Developing students’ critical thinking and problem-solving skills
Implementing new teaching strategies and collaborative learning
  • Working to close the achievement gap
  • Preparing students to be career and college ready
  • Working with gifted students to challenge them to solve real-world problems
  • 
Engaging at-risk students with hands-on learning

Download the 2DayAcademyDec2-3SD flyer or for more information, please contact Tasha Frankie, Assistant Professor, Computer and Information Science at: tfrankie@sdccd.edu
or contact info@c-stem.ucdavis.edu and visit c-stem.ucdavis.edu

Zulama’s 5 Tips for Making the Most of Your Computer Science PD

5 Ways to Make the Most of Computer Science PD

Powered by Zulama and the Computer Science and Game Design Certificate

So you’ve just signed up for a computer science professional development course for this summer (or you’re about to)! As our students know, a new learning experience can be both exciting and a little nerve-wracking. Here are 5 ways you can make the most of your PD:

1. Don’t be afraid to jump in and mess around.

Playing with a new technology is often the best way to learn it and GameMaker has some great tutorials. Consider your five-year-old and how quickly she figured out your smart phone!

2. Don’t be afraid to ask questions.

In the Zulama and CSTA Computer Science and Game Design PD course, the Support button is your friend, as is our customer service crew. If we don’t have the answer for you ourselves, we’ll work hard to find it out. But first, ASK. If your PD doesn’t provide customer service, ask another teacher or check for forums. Inquiry is part of learning, after all, and that’s what we’re all in the business of doing.

3. Don’t be afraid to fail.

Really. Please. A failed game build or line of code is just an iteration, and iterative development is the way to design anything. Failure is good. Failure teaches.

4. Don’t be afraid to play.

 Building games can be an exciting avenue into CS. And if you build games, you should definitely play games. Ask your students what    games they’re playing and try them out. You’ll better understand where you can go with CS and ways you can teach CS principles if you can speak your students’ language.

 5. Don’t be afraid to dream.

As you work through your course, think about things you could do in your classroom to reinforce and explore CS principles. What can gaming and coding do for you? What can it do for your students?

Haven’t signed up for a CS PD program yet for this summer? Check out the Computer Science & Game Design course, co-designed by the CSTA and Zulama!

You’ll learn game design and programming skills, earning a Computer Science & Game Design Certificate.

Sign up for our Computer Science & Game Design PD here!

Pace GenCyber Cybersecurity Summer Workshop for High School Teachers

The Seidenberg School of Computer Science and Information Systems at Pace University invites you to attend a seven-day summer workshop aimed at introducing high school teachers to diverse topics in cybersecurity, free of cost.
The workshop will include lectures, hands-on exercises, presentations by industry professionals, group discussions, and lesson design projects. By the end of the program, participants will develop lesson plans that integrate cybersecurity concepts into their curricula or after-school programming.
Participants will receive a $1,250 stipend upon completion of all workshop sessions and activities.

Topics

  • Basic Concepts in Cybersecurity
  • Cryptography
  • Access Control
  • Biometrics
  • Cybersecurity Analytics

PROGRAM DETAILS and APPLICATION INSTRUCTIONS:
http://www.pace.edu/seidenberg/gencyber

CONTACT US:
gencyber@pace.edu

This workshop is supported by the GenCyber program, and funded jointly by the National Security Agency and the National Science Foundation.

Bring Computer Science to Your High School!

Code.org is offering high-quality, no-cost professional learning for high school Computer Science Principles this summer through its network of Regional Partners. The signup deadline was just extended to 4/14, so act soon!

Why teach computer science in high school?

  • 90% of parents want their child to learn computer science in school
  • Students rank it their favorite subject after dance and arts
  • This is the top source of all new wages in the US (527,169 job openings nationwide). It’s the future!

No matter your experience or background, you can bring computer science to your school.

Computer Science Principles (Grades 10-12)

Designed to be far more than a traditional introduction to programming – CS Principles is a rigorous, engaging, and approachable course that explores many of the big, foundational ideas of computing so that all students understand how these concepts are transforming the world we live in. This is an AP course that can be taught as a non-AP course as well.

For further information contact
Vinh Luong
Regional Manager, Southwest

Code.org
vinh@code.org

CSUSM Women’s Hackathon

The California State University San Marcos
will be hosting its semi-annual

Saturday April 22nd, 2017 from 8:30 am to 8:30 pm

Register Now

The 12-hour semi-annual event is open to all female high school and college students, who will work collaboratively to design a website, game, or mobile app that addresses a selected real world challenge. Students may come individually or as a team. There may be up to 6 people in a team. All levels of programming experience are welcome and registration is free. Prior to the event, teams can plan, storyboard, and determine what they want to do and how they will go about building their solution. The only caveat is that no programming toward the solution is allowed. Check out this video for a glance of what the day would look like.

Event Schedule

CSUSM is located at 333 South Twin Oaks Valley Road, San Marcos, CA 92096

Free event parking is available in Lot F only. Please place event registration confirmation on your dashboard when parking.

ACD 102
8:00am – 8:30am Check-in, networking, and breakfast.
8:30am – 9:00am Opening and challenge introduction.
9:00am – 9:30am Finalize team information & Walk to Kellogg Library)

Kellogg Library Second Floor
9:30am – 5:30pm Hacking session (lunch available at noon)
5:30pm – Submit project to DevPost
5:30pm – 7:00pm Presentation and judging

University Student Union (USU) Ballrooms
7:00pm – 8:30pm Dinner, judge delivery, and awards

For more information, go to http://sandiegohackathon.org/us/eventdetails
or contact either CSUSM Computer Science department professor below

ouyang@csusm.edu                              smosleh@csusm.edu
Dr. Youwen Ouyang                               Professor Sahar Mosleh